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Macros

  • Macros are a way of writing code that writes other code, which is known as metaprogramming.
  • Macros can take a variable number of parameters.
  • To define a macro, we use the macro_rules! construct.
  • The #[macro_export] annotation indicates that this macro should be made available whenever the crate in which the macro is defined is brought into scope.
  • We must define macros or bring them into scope before you call them in a file, as opposed to functions you can define anywhere and call anywhere.
  • References:

macros1.rs

macro_rules! my_macro {
() => {
println!("Check out my macro!");
};
}

fn main() {
// Fix the macro call by adding `!`.
my_macro!();
}
  • This exercise is simple we just need to add ! when calling the macro.

    my_macro!();

macros2.rs

// Define macro before using it
macro_rules! my_macro {
() => {
println!("Check out my macro!");
};
}

fn main() {
my_macro!();
}
  • This exercise also easy one.
  • We just need to move the macro definition before the main function.

macros3.rs

// Fix the compiler error without taking the macro definition out of this
// module.
mod macros {
// add export macro attribute
#[macro_export]
macro_rules! my_macro {
() => {
println!("Check out my macro!");
};
}
}

fn main() {
my_macro!();
}
  • In this exercise we need to export my_macro so it can be accessible in main function.
  • We can do this by adding #[macro_export] annotation in my_macro definition.

macros4.rs

#[rustfmt::skip]
macro_rules! my_macro {
() => {
println!("Check out my macro!");
}; // add `;`
($val:expr) => {
println!("Look at this other macro: {}", $val);
}; // add `;`
}

fn main() {
my_macro!();
my_macro!(7777);
}
  • In this exercise we only need to add ; for each macro rules statement.